The ngtcp2 programmers’ guide
This document describes a brief introduction of programming ngtcp2.
Prerequisites
Reading RFC 9000 and RFC 9001 helps you a lot to write QUIC application. They describes how TLS is integrated into QUIC and why the existing TLS stack cannot be used with QUIC.
QUIC requires the special interface from TLS stack, which is probably not available from most of the existing TLS stacks. As far as I know, the TLS stacks maintained by the active participants of QUIC working group only get this interface at the time of this writing. In order to build QUIC application you have to choose one of them. Here is the list of TLS stacks which are supposed to provide such interface and for which we provide crypto helper libraries:
GnuTLS
BoringSSL
aws-lc
Picotls
wolfSSL
LibreSSL
OpenSSL (experimental)
Creating ngtcp2_conn object
ngtcp2_conn is the primary object to present a single QUIC
connection. Use ngtcp2_conn_client_new() for client application,
and ngtcp2_conn_server_new() for server.
They require ngtcp2_callbacks, ngtcp2_settings, and
ngtcp2_transport_params objects.
The ngtcp2_callbacks contains the callback functions which
ngtcp2_conn calls when a specific event happens, say,
receiving stream data or stream is closed, etc. Some of the callback
functions are optional. For client application, the following
callback functions must be set:
client_initial:ngtcp2_crypto_client_initial_cb()can be passed directly.recv_crypto_data:ngtcp2_crypto_recv_crypto_data_cb()can be passed directly.encrypt:ngtcp2_crypto_encrypt_cb()can be passed directly.decrypt:ngtcp2_crypto_decrypt_cb()can be passed directly.hp_mask:ngtcp2_crypto_hp_mask_cb()can be passed directly.recv_retry:ngtcp2_crypto_recv_retry_cb()can be passed directly.update_key:ngtcp2_crypto_update_key_cb()can be passed directly.delete_crypto_aead_ctx:ngtcp2_crypto_delete_crypto_aead_ctx_cb()can be passed directly.delete_crypto_cipher_ctx:ngtcp2_crypto_delete_crypto_cipher_ctx_cb()can be passed directly.get_path_challenge_data:ngtcp2_crypto_get_path_challenge_data_cb()can be passed directly.version_negotiation:ngtcp2_crypto_version_negotiation_cb()can be passed directly.
For server application, the following callback functions must be set:
recv_client_initial:ngtcp2_crypto_recv_client_initial_cb()can be passed directly.recv_crypto_data:ngtcp2_crypto_recv_crypto_data_cb()can be passed directly.encrypt:ngtcp2_crypto_encrypt_cb()can be passed directly.decrypt:ngtcp2_crypto_decrypt_cb()can be passed directly.hp_mask:ngtcp2_crypto_hp_mask_cb()can be passed directly.update_key:ngtcp2_crypto_update_key_cb()can be passed directly.delete_crypto_aead_ctx:ngtcp2_crypto_delete_crypto_aead_ctx_cb()can be passed directly.delete_crypto_cipher_ctx:ngtcp2_crypto_delete_crypto_cipher_ctx_cb()can be passed directly.get_path_challenge_data:ngtcp2_crypto_get_path_challenge_data_cb()can be passed directly.version_negotiation:ngtcp2_crypto_version_negotiation_cb()can be passed directly.
ngtcp2_crypto_* functions are a part of ngtcp2 crypto API which provides easy integration with the supported
TLS backend. It vastly simplifies TLS integration and is strongly
recommended.
ngtcp2_settings contains the settings for QUIC connection.
All fields must be set. Application should call
ngtcp2_settings_default() to set the default values. It would be
very useful to enable debug logging by setting logging function to
ngtcp2_settings.log_printf field. ngtcp2 library relies on
the timestamp fed from application. The initial timestamp must be
passed to ngtcp2_settings.initial_ts field in nanosecond
resolution. ngtcp2 cares about the difference from that initial
value. It could be any timestamp which increases monotonically, and
actual value does not matter.
ngtcp2_transport_params contains QUIC transport parameters
which is sent to a remote endpoint during handshake. Application
should call ngtcp2_transport_params_default() to set the default
values. Server must set
ngtcp2_transport_params.original_dcid and set
ngtcp2_transport_params.original_dcid_present to nonzero.
Client application has to supply Connection IDs to
ngtcp2_conn_client_new(). The dcid parameter is the destination
connection ID (DCID), and which should be random byte string and at
least 8 bytes long. The scid is the source connection ID (SCID)
which identifies the client itself. The client_chosen_version
parameter is the QUIC version to use. It should be
NGTCP2_PROTO_VER_V1.
Similarly, server application has to supply these parameters to
ngtcp2_conn_server_new(). But the dcid must be the same value
which is received from client (which is client SCID). The scid is
chosen by server. Don’t use DCID in client packet as server SCID.
The client_chosen_version parameter is the QUIC version that client
has chosen.
A path is very important to QUIC connection. It is the pair of
endpoints, local and remote. The path passed to
ngtcp2_conn_client_new() and ngtcp2_conn_server_new() is a network
path that handshake is performed. The path must not change during
handshake. After handshake is confirmed, client can migrate to new
path. An application must provide actual path to the API function to
tell the library where a packet comes from. The “write” API function
takes path parameter and fills it to which the packet should be sent.
TLS integration
Use of ngtcp2 crypto API is strongly recommended because it vastly simplifies the TLS integration.
The most of the TLS work is done by the callback functions passed to
ngtcp2_callbacks object. There are some operations left to
application in order to make TLS integration work. We have a set of
helper functions to make it easier for applications to configure TLS
stack object to work with QUIC and ngtcp2. They are specific to each
supported TLS stack:
quictls
BoringSSL and aws-lc
GnuTLS
Picotls
wolfSSL
They make the minimal QUIC specific changes to TLS stack object. See
the ngtcp2 crypto API header files for each supported TLS stack. In
order to make these functions work, we require that a pointer to
ngtcp2_crypto_conn_ref must be set as a user data in TLS stack
object, and its ngtcp2_crypto_conn_ref.get_conn must point
to a function which returns ngtcp2_conn of the underlying QUIC
connection.
If you do not use the above helper functions, you need to generate and
install keys to ngtcp2_conn, and pass handshake messages to
ngtcp2_conn as well. When TLS stack generates new secrets,
they have to be installed to ngtcp2_conn by calling
ngtcp2_crypto_derive_and_install_rx_key() and
ngtcp2_crypto_derive_and_install_tx_key(). When TLS stack generates
new crypto data to send, they must be passed to ngtcp2_conn by
calling ngtcp2_conn_submit_crypto_data().
When QUIC handshake is completed,
ngtcp2_callbacks.handshake_completed callback function is
called. The local and remote endpoint independently declare handshake
completion. The endpoint has to confirm that the other endpoint also
finished handshake. When the handshake is confirmed, client side
ngtcp2_conn will call
ngtcp2_callbacks.handshake_confirmed callback function.
Server confirms handshake when it declares handshake completion,
therefore, separate handshake confirmation callback is not called.
Read and write packets
ngtcp2_conn_read_pkt() processes the incoming QUIC packets. In
order to write QUIC packets, call ngtcp2_conn_writev_stream() or
ngtcp2_conn_write_pkt(). The destlen parameter should be at least
ngtcp2_settings.max_tx_udp_payload_size, and must be at
least 1200 bytes.
In order to send stream data, the application has to first open a
stream. In earliest, clients can open streams after installing 1RTT
RX(decryption) key, which is notified by
ngtcp2_callbacks.recv_rx_key. Because the key is installed
just before handshake completion, handshake completion (see
ngtcp2_callbacks.handshake_completed) is also a good signal
to start opening streams. For convenience,
ngtcp2_callbacks.extend_max_local_streams_bidi and
ngtcp2_callbacks.extend_max_local_streams_uni are called
right after ngtcp2_callbacks.handshake_completed callback if
there are streams IDs available.
For server, it can open streams after installing 1RTT TX(encryption)
key, which is notified by ngtcp2_callbacks.recv_tx_key.
Note that handshake is not authenticated until handshake completes.
Therefore, it is a good practice to send important data after
handshake completion.
Use ngtcp2_conn_open_bidi_stream() to open bidirectional
stream. For unidirectional stream, call
ngtcp2_conn_open_uni_stream(). Call ngtcp2_conn_writev_stream()
to send stream data.
An application should pace sending packets.
ngtcp2_conn_get_send_quantum() returns the number of bytes that can
be sent without packet spacing. After one or more calls of
ngtcp2_conn_writev_stream() (it can be called multiple times to fill
the buffer sized up to ngtcp2_conn_get_send_quantum() bytes), call
ngtcp2_conn_update_pkt_tx_time() to set the timer when the next
packet should be sent. The timer is integrated into
ngtcp2_conn_get_expiry().
Aggregate packets for GSO
On some platforms, the overhead of sending UDP datagram is far more expensive than sending TCP packets. To workaround this, some platforms offer a function, like GSO in Linux, that accepts multiple UDP datagrams in 1 system call, and saves the overhead.
To build such a train of packets, an application needs to make
multiple calls to ngtcp2_conn_writev_stream() or its variants. To
make things simpler, ngtcp2 offers
ngtcp2_conn_write_aggregate_pkt(), which conveniently aggregates
packets suitable for sending in GSO. It also enforces pacing
automatically by calling ngtcp2_conn_update_pkt_tx_time()
internally. Please note that ngtcp2_conn_write_aggregate_pkt()
requires the buffer of at least
ngtcp2_conn_get_path_max_tx_udp_payload_size() bytes long.
Outgoing UDP datagram payload size
The outgoing UDP datagram payload size is 1200 by default. It may be
increased up to ngtcp2_settings.max_tx_udp_payload_size by
Path MTU Discovery (PMTUD). The PMTUD probes are configurable through
ngtcp2_settings.pmtud_probes and
ngtcp2_settings.pmtud_probeslen. If these values are
changed, the largest value should be set to
ngtcp2_settings.max_tx_udp_payload_size as well.
Packet handling on server side
Any incoming UDP datagram should be first processed by
ngtcp2_pkt_decode_version_cid(). It can handle Connection ID more
than 20 bytes which is the maximum length defined in QUIC v1. If the
function returns NGTCP2_ERR_VERSION_NEGOTIATION, server
should send Version Negotiation packet. Use
ngtcp2_pkt_write_version_negotiation() for this purpose. If
ngtcp2_pkt_decode_version_cid() succeeds, then check whether the UDP
datagram belongs to any existing connection by looking up connection
tables by Destination Connection ID (refer to the next section to know
how to associate Connection ID to a ngtcp2_conn). If it
belongs to an existing connection, pass the UDP datagram to
ngtcp2_conn_read_pkt(). If it does not belong to any existing
connection, it should be passed to ngtcp2_accept(). If it returns a
negative error code, just drop the packet to the floor and take no
action, or send Stateless Reset packet (use
ngtcp2_pkt_write_stateless_reset() to create Stateless Reset
packet). Otherwise, the UDP datagram is acceptable as a new
connection. Create ngtcp2_conn object and pass the UDP
datagram to ngtcp2_conn_read_pkt().
Associating Connection ID to ngtcp2_conn
Server needs to route an incoming UDP datagram to the correct
ngtcp2_conn by its Destination Connection ID. When a UDP
datagram is received, and it does not belong to any existing
connections, and it is successfully processed by
ngtcp2_conn_read_pkt(), associate the Destination Connection ID in
the QUIC packet and ngtcp2_conn object. The server must
associate the Connection IDs returned by ngtcp2_conn_get_scid() to
the ngtcp2_conn object as well. When new Connection ID is
asked by the library, ngtcp2_callbacks.get_new_connection_id
is called. Inside the callback, associate the newly generated
Connection ID to the ngtcp2_conn object.
When Connection ID is no longer used, its association should be
removed. When Connection ID is retired,
ngtcp2_callbacks.remove_connection_id is called. Inside the
callback, remove the association for the Connection ID.
When a QUIC connection is closed, all associations for the connection
should be removed. Remove all associations for Connection ID returned
from ngtcp2_conn_get_scid(). Association for the initial Connection
ID which can be obtained by calling
ngtcp2_conn_get_client_initial_dcid() should also be removed.
Dealing with 0-RTT (early) data
Client application has to remember the subset of the QUIC transport
parameters received from a server in the previous connection.
ngtcp2_conn_encode_0rtt_transport_params() returns the encoded QUIC
transport parameters that include these values. When sending 0-RTT
data, the remembered transport parameters should be set via
ngtcp2_conn_decode_and_set_0rtt_transport_params(). Then client can
open streams with ngtcp2_conn_open_bidi_streams() or
ngtcp2_conn_open_uni_stream(). Note that
ngtcp2_conn_decode_and_set_0rtt_transport_params() does not invoke
neither ngtcp2_callbacks.extend_max_local_streams_bidi nor
ngtcp2_callbacks.extend_max_local_streams_uni.
Other than that, there is no difference between 0-RTT and 1-RTT data in terms of API usage.
If early data is rejected by a server during TLS handshake, client
must call ngtcp2_conn_tls_early_data_rejected(). All connection
states altered during 0-RTT transmission are undone. The library does
not retransmit 0-RTT data to server as 1-RTT data. If an application
wishes to resend data, it has to reopen streams and writes data again.
See ngtcp2_conn_tls_early_data_rejected().
Closing streams
The send-side stream is closed when you call
ngtcp2_conn_writev_stream() with NGTCP2_WRITE_STREAM_FLAG_FIN
flag set, and all data are acknowledged. The receive-side stream is
closed when a local endpoint receives fin from a remote endpoint, and
all data are received. And then
ngtcp2_callbacks.stream_close is invoked.
Application can close stream abruptly by calling
ngtcp2_conn_shutdown_stream(). It has
ngtcp2_conn_shutdown_stream_write() and
ngtcp2_conn_shutdown_stream_read() variants that close the individual
side of a stream.
Stream data ownership
Stream data passed to ngtcp2_conn must be held by application
until ngtcp2_callbacks.acked_stream_data_offset callbacks is
invoked, telling that the those data are acknowledged by the remote
endpoint and no longer used by the library.
Timers
The library does not ask an operating system for any timestamp.
Instead, an application has to supply timestamp to the library. The
type of timestamp in ngtcp2 library is ngtcp2_tstamp which is
nanosecond resolution. The library only cares the difference of
timestamp, so it does not have to be a system clock. A monotonic
clock should work better. It should be same clock passed to
ngtcp2_settings.initial_ts. The duration in ngtcp2 library
is ngtcp2_duration which is also nanosecond resolution.
ngtcp2_conn_get_expiry() tells an application when timer fires.
When it fires, call ngtcp2_conn_handle_expiry(). If it returns
NGTCP2_ERR_IDLE_CLOSE, it means that an idle timer has fired
for this particular connection. In this case, drop the connection
without calling ngtcp2_conn_write_connection_close(). If it returns
any of the other negative error codes, close the connection by sending
the terminal packet produced by
ngtcp2_conn_write_connection_close(). Otherwise, schedule
ngtcp2_conn_writev_stream() call. An application may call any
number of additional ngtcp2_conn_read_pkt() and
ngtcp2_conn_handle_expiry() before calling
ngtcp2_conn_writev_stream(). After calling
ngtcp2_conn_writev_stream(), new expiry is set. The application
should call ngtcp2_conn_get_expiry() to get a new deadline and set
the timer.
Please note that ngtcp2_tstamp of value UINT64_MAX is
treated as an invalid timestamp. Do not pass UINT64_MAX to any
ngtcp2 functions which take ngtcp2_tstamp unless it is
explicitly allowed.
Connection migration
In QUIC, client application can migrate to a new local address.
ngtcp2_conn_initiate_immediate_migration() migrates to a new local
address without checking reachability. On the other hand,
ngtcp2_conn_initiate_migration() migrates to a new local address
after a new path is validated (thus reachability is established).
Closing connection abruptly
In order to close QUIC connection abruptly, call
ngtcp2_conn_write_connection_close() and get a terminal packet.
After the call, the connection enters the closing state.
The closing and draining state
After the successful call of ngtcp2_conn_write_connection_close(),
the connection enters the closing state. When
ngtcp2_conn_read_pkt() returns NGTCP2_ERR_DRAINING, the
connection has entered the draining state. In these states,
ngtcp2_conn_writev_stream() and ngtcp2_conn_read_pkt() return an
error (either NGTCP2_ERR_CLOSING or
NGTCP2_ERR_DRAINING depending on the state).
ngtcp2_conn_write_connection_close() returns 0 in these states. If
an application needs to send a packet containing CONNECTION_CLOSE
frame in the closing state, resend the packet produced by the first
call of ngtcp2_conn_write_connection_close(). Therefore, after a
connection has entered one of these states, the application can
discard ngtcp2_conn object. The closing and draining state
should persist at least 3 times the current PTO.
Error handling in general
In general, when error is returned from the ngtcp2 library function,
call ngtcp2_conn_write_connection_close() to get terminal packet.
If the successful call of the function creates non-empty packet, the
QUIC connection enters the closing state. Calling
ngtcp2_conn_read_pkt() or ngtcp2_conn_writev_stream() after getting a
negative error code is undefined except for the errors that are
defined as transitional. See below and their documentation.
If NGTCP2_ERR_DROP_CONN is returned from
ngtcp2_conn_read_pkt(), a connection should be dropped without calling
ngtcp2_conn_write_connection_close(). Similarly, if
NGTCP2_ERR_IDLE_CLOSE is returned from
ngtcp2_conn_handle_expiry(), a connection should be dropped without
calling ngtcp2_conn_write_connection_close(). If
NGTCP2_ERR_DRAINING is returned from ngtcp2_conn_read_pkt(),
a connection has entered the draining state, and no further packet
transmission is allowed.
The following error codes must be considered as transitional, and application should keep connection alive:
Version negotiation
Version negotiation is configured with the following
ngtcp2_settings fields:
ngtcp2_settings.preferred_versionsandngtcp2_settings.preferred_versionslenngtcp2_settings.available_versionsandngtcp2_settings.available_versionslen
client_chosen_version passed to ngtcp2_conn_client_new() also
influence the version negotiation process.
By default, client sends client_chosen_version passed to
ngtcp2_conn_client_new() in available_versions field of
version_information QUIC transport parameter. That means there is no
chance for server to select the other compatible version. Meanwhile,
ngtcp2 supports QUIC v2 version (NGTCP2_PROTO_VER_V2).
Including both NGTCP2_PROTO_VER_V1 and
NGTCP2_PROTO_VER_V2 in
ngtcp2_settings.available_versions field allows server to
choose NGTCP2_PROTO_VER_V2 which is compatible to
NGTCP2_PROTO_VER_V1.
By default, server sends NGTCP2_PROTO_VER_V1 in
available_versions field of version_information QUIC transport
parameter. Because there is no particular preferred versions
specified, server will accept any supported version. In order to set
the version preference, specify
ngtcp2_settings.preferred_versions field. If it is
specified, server sends them in available_versions field of
version_information QUIC transport parameter unless
ngtcp2_settings.available_versionslen is not zero.
Specifying ngtcp2_settings.available_versions overrides the
above mentioned default behavior. Even if there is no overlap between
ngtcp2_settings.preferred_versions and available_versions
field plus client_chosen_version from client, as long as
client_chosen_version is supported by server, server accepts
client_chosen_version.
If client receives Version Negotiation packet from server,
ngtcp2_conn_read_pkt() returns
NGTCP2_ERR_RECV_VERSION_NEGOTIATION.
ngtcp2_callbacks.recv_version_negotiation is also invoked if
set. It will provide the versions contained in the packet. Client
then either gives up the connection attempt, or selects the version
from Version Negotiation packet, and starts new connection attempt
with that version. In the latter case, the initial version that used
in the first connection attempt must be set to
ngtcp2_settings.original_version. The client version
preference that is used when selecting a version from Version
Negotiation packet must be set to
ngtcp2_settings.preferred_versions.
ngtcp2_settings.available_versions must include the selected
version. The selected version becomes client_chosen_version in the
second connection attempt, and must be passed to
ngtcp2_conn_client_new().
Server never know whether client reacted upon Version Negotiation packet or not, and there is no particular setup for server to make this incompatible version negotiation work.
Thread safety
ngtcp2 library is thread-safe as long as a single ngtcp2_conn
object is accessed by a single thread at a time. For multi-threaded
applications, it is recommended to create ngtcp2_conn objects
per thread to avoid locks.